Swords have always kinda sucked in Destiny 2, but next season they’re going to get a complete rework.
Swordplay in Destiny 2 is getting a huge redesign.
Very few Destiny 2 players use swords. You can tell this just by running around in the game’s open areas and see what weapons they use. Swords are hardly ever part of a standard loadout, and while they can be fun, few of Destiny 2’s bosses or game modes call for swords as the ideal weapon.
But that might be about to change. According to Bungie’s most recent news update, Destiny 2’s swords are getting a rework.
Along with the upcoming Crimson Days event and the ongoing Empyrean Foundation, Bungie has been thinking about ways of making swords “more enticing.” All aspects of swordplay are getting reworked, including light attacks, heavy attacks, and guarding.
To start, swords will now have a brand new “energy meter” that is consumed during guarding and heavy attacks. Heavy attacks can still be performed if you’re out of energy but will be less powerful. The energy meter recharges on its own and “will overtake your melee slot while you’re wielding a sword and is spent on various actions.”
Light attacks will now get an infinite loop combo so that players are less vulnerable to counterattack, and the Titan’s Stronghold Exotic Gauntlets are being retooled to take advantage of the new guarding system.
No mention was made about swords still using ammunition for their attacks, which always seemed stupid. Hopefully the energy meter will be the only limiter on sword attacks which will actually provide a use for swords as a decent backup weapon for when you run out of ammo.
These changes are expected to arrive with Destiny 2‘s next season, tentatively named Season of the Worthy. Along with the title of the next season, data miners have found references to the Trials of Osiris, a PvP-centered event from Destiny 1 that Crucible players have been begging for ever since Destiny 2 got started.
Destiny 2’s Season of the Worthy will get started on March 10th.