Cyberpunk 2077’s dialogue scenes are highly interactive and let the player keep an eye on their surroundings and stay alert for danger.

Recent gameplay previews from Cyberpunk 2077 have showcased a new level of interactivity and immersion from the game’s dialogue sequences. Cyberpunk 2077 is a highly anticipated title from the makers of acclaimed RPG The Witcher III. It is set to release on November 19th, following multiple delays.

Gaming audiences worldwide have been excited for Cyberpunk 2077 since it was announced, and it remains one of the most significant new titles on the horizon for PC and console gamers alike. CD Projekt has been steadily sharing new details about the game as the release date gets closer and closer, and every bit of information makes the game look more exciting. One of the most thrilling announcements came at E3 2019 when it was revealed that Keanu Reeves would be portraying one of the characters in the game. Most recently, amidst gameplay previews being experienced by various gaming publications, CD Projekt has been sharing more information about the various districts of Night City, the sprawling metropolis that serves as the setting for the game.

It’s obvious from every factor of Cyberpunk 2077 that has been revealed so far that the development team is committed to details, filling out the world of the game as much as possible and making it all feel real. As gameplay previews have shown (thanks, Sirus Gaming), this level of realism and attention to detail extends even to the dialogue sequences. The player has full camera control while talking to NPCs, and this has proven to be a very significant feature. While engaging in conversation, player character V can notice significant details about the environment around them. They can read body language and facial expressions to gain insights into how the other characters behave, or notice someone reaching for their weapon, which could be a subtle warning that things are about to get ugly.

Night City is a dangerous place full of unscrupulous characters. To survive in an environment like this, V must stay constantly on guard. By incorporating this new level of interactivity into dialogue sequences, CD Projekt ensures that the player will treat the setting with the wariness it deserves. In most other games with dialogue, engaging in a conversation is a good chance to relax a little and focus on choosing the right dialogue choice without fear of unexpected danger. Cyberpunk 2077 clearly has no intention of giving players that level of confidence and safety, forcing them to stay on their toes at all times.

Cyberpunk 2077 is a monumental title, and clearly one that deserves all the attention it’s getting. Its vast scope and huge game world belies a tremendous effort on the part of the developers to sprinkle every inch of the game with significant details. It’s a hugely ambitious title, and this ambition, coupled with some less-than-ideal experiences from the gameplay previews, have led to understandable misgivings about how successful the game will be. But as this new level of dialogue interactivity shows, there are a lot of exciting ideas in Cyberpunk 2077. Only time will tell how well these ideas come together.