Every detail, weapon, and piece of lore behind Iana and Oryx, the new operators coming to Rainbow Six Siege in Year 5, Season 1 (Operation Void Edge).
Year 4 of Tom Clancy’s Rainbow SixSiege wraps up this weekend as the Six Invitational 2020 takes place in Montreal, Quebec. It’s here at the championships Ubisoft hosted a panel for Operation Void Edge, the first season of year 5 (“Y5S1”).
We’ve already played it though while visiting Ubisoft Montreal last week to learn all about the next season (and beyond but stay tuned for that…) and to get hands-on time with the new map and operators. We’ve got all the details on Rainbow Six Siege Year 5 Season 1 that you can’t find elsewhere!
Operation Void Edge introduces a reworked Oregon map, and with it, a new attacker and defender in Iana (Netherlands) and Oryx (Jordan), respectively. The operators do not add any new primary or secondary guns to Rainbow Six Siege but bring with them abilities that change the meta with entirely new gameplay mechanics.
Iana’s Weapons & Gear
- Primary: ARX 200 Assault Rifle (same as Nomad with an added vertical grip) or G36-C Assault Rifle (same as Ash)
- Secondary: MK1 9mm Handgun (same as Buck/Frost)
- Gadget: Smoke Grenade or Frag Grenade
While studying for her systems engineering doctorate, Iana pioneered topographical mapping software that allowed her to generate a holographic representation of herself that she can command with her Gemini Replicator. Once she activates her hologram, she directly goes inside and can control it. It can move and produces sound like she would, but it obviously cannot shoot, melee or use secondary gadgets.
- Two armor, two speed.
- Intel & Counter Intel.
- “Plays very well in combination with an entry fragger. Her hologram can be used as a decoy to trick opponents. Built for intel gathering but has quite a playmaking potential.”
- Always wanted to be a pilot but a side effect of albinism prevented her.
- Joined the European Space Agency instead to develop tech to go to the stars.
- Gemini Replicator Gadget is a hologram created from drones launched from Iana’s backpack.
- The holograms include Iana’s weapon skins and attachments (unlike Alibi’s stationary Prisma holograms) and sounds like her.
- The holograms cannot go up ladders or barricades but can vault over objects and Deployable Shields.
- The holograms can’t deal damage nor can it set off traps but is perfect for scouting them.
- The hologram is great for baiting defenders for C4 throws/Goyo shields/Smoke attacks.
- The hologram can be eliminated by one bullet, a mute jammer, or electricity.
- Maestro’s Evil Eye camera turrets can tell the hologram is not real due to a lack of thermal signature.
- While playing as the hologram you cannot scan, ping, or see Vigil cloaked.
- Iana does not move when using the hologram ability and if it’s destroyed there’s no location ping.
- The Hologram always recharges (but takes longer if destroyed).
- Feels like a character from the future, and continues Ubisoft’s seeming push towards more futuristic tech and unique character lore/designs (see: Wamai from last season).